
The Living Saga
Eudantria is more than a setting—it is a living, breathing story that evolves with every passing season. Each chapter unveils new characters, deepens existing arcs, and invites adventurers to step into a world woven with fate, conflict, and destiny. Whether you are walking through its grand halls in person or watching from afar, Eudantria remains alive, its story continuing even when you must reside in the earthling realms.
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This storyline page is more than a reference—it is a bridge between worlds. Here, you can follow the journeys of the realm’s key figures, understand their struggles, and witness their triumphs. It is a place where Eudantrians can stay connected, ensuring that no matter where you are, the pulse of Eudantria is never beyond reach.
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For those who join us in person, this knowledge enhances your experience, allowing you to engage with the world as it was meant to be—immersive, intricate, and ever-expanding. For those who cannot, it serves as a reminder that Eudantria is not just a destination, but a home that will always be waiting.

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As the story of Eudantria unfolds, the saga continues the living Parchment will evolve alongside it, with new characters being introduced as you journey through the realm. These updates will provide you with a chance to revisit familiar faces or discover new ones, ensuring that you can always recall the individuals who shape the path ahead. Whether you need a reminder of a character's role or want to deepen your understanding of their story, the Living Parchment will be your go-to resource. Be sure to return often, as the realm grows and more figures emerge to influence the future of Eudantria.
How Does This Living Parchment Work?
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Figures Of The Realm
The characters listed below are the current figures of the realm, each playing a crucial role in our unfolding story. These individuals are active players in the realm's events, with their actions and decisions shaping the path ahead. Starting in March, a new character image will be revealed each week, gradually unveiling their identities until all have been fully revealed. Follow along as the mysteries of these figures unfold, bringing depth and intrigue to the world around them

Princess Wisteria Caelith
Pronunciation:
princess Weh-Steer-ee-ah cay-leeth
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Age: 106 Lyrons
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Race: Eladrin
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Native Realm: Pelsari, later moved to the kingdom of Moriath
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Wisteria was born into nobility in Pelsari, but her life shifted when her father died under suspicious circumstances. Her mother quickly remarried, securing a match with a powerful noble who later became King Logar of Moriath. Indifferent at first, the king’s interest in Wisteria grew as she came of age, subjecting her to years of control and abuse. Her mother, ever focused on status, turned a blind eye.
When the opportunity arose, Wisteria took fate into her own hands—killing King Logar and fleeing into the unknown. Seeking refuge, she stopped at a tavern, where she crossed paths with a man unlike any she had met before. There was an unspoken pull between them, a connection neither fully understood. But Wisteria had no time to linger—she had to keep moving.
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She continued into hiding, unaware that the man she had met was Cavaughn—the bastard son of King Logar. He had been traveling to Moriath to claim the throne upon hearing of Logar’s death, unaware that the woman he met, the one who had stirred something in him, was the very person who had killed his father.
Cavaughn continued his journey, where he was greeted by Queen Soraya. Ever calculating, she quickly saw an opportunity to secure her position in the kingdom—offering her daughter’s hand in marriage.
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Together, the Queen and Cavaughn issued a decree: Wisteria was pardoned. The truth of Logar’s dark practices had come to light, and she was far from the only victim. She was welcomed home, her crimes erased.
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Unaware of all at play, Wisteria returned. At the royal ball, with the kingdom watching, Cavaughn proposed to Wisteria—only for the night to descend into chaos. A dark, magic-shrouded figure interrupted the moment, kidnapping Wisteria before she could react.
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​Some want to save her. Others want to use her. And time is running out.
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Cavaughn Devereux
Pronunciation: Cah-vawn. dev-ur-ooh
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Age: 109 Lyrons
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Race: Human
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Native Realm: Moriath
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Cavaughn, the bastard son of King Logar, has long been denied the privileges of nobility, a constant reminder of the rejection he faced from his own blood. Despite his royal lineage, Cavaughn carved his place in the world not through titles but by mastering the art of connection. His charm, wit, and genuine understanding of the people earned him their admiration and respect. In Moriath, the common folk see him as one of their own—a figure who understands their struggles and desires to lead with their best interests at heart. His charisma is magnetic, able to command attention and win over even the most skeptical with a well-timed smile or a word that feels like a personal promise.
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Cavaughn’s ability to connect with others has made him a beloved figure in Moriath. He listens, truly listens, to the concerns of the people, and his actions often reflect a desire to lift them up, which has solidified his standing as a symbol of hope. He is the sort of leader who shows up where others wouldn’t, engaging with the common folk, sharing their joys and burdens, which has earned him a loyalty few could match. To them, Cavaughn represents someone who is both one of them and capable of achieving greatness, a rare combination in a world governed by royalty and tradition.
However, his success hasn’t come without whispers. While many admire him, there are those who question his true intentions. Some see his affability as too calculated, a mask that hides a more strategic nature. His willingness to mingle with individuals of questionable reputation has fueled rumors of hidden alliances, and though none can prove them, the doubts persist. Despite his popularity, a few eyes remain wary, wondering whether his charm hides ambitions that could threaten the kingdom's delicate balance.
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When news of King Logar’s murder reaches Cavaughn, it opens a door he’s been quietly preparing for. The path to the throne now stands before him, and while he knows the weight of what claiming it would mean, he also feels the responsibility that comes with it. His ambition isn’t solely driven by a thirst for power, but by a genuine desire to bring change and leadership to the kingdom.
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During his travels to Moriath, Cavaughn unknowingly crosses paths with Wisteria. It’s an encounter that, though brief, sets the stage for an unexpected turn of events. Upon his arrival, he meets Queen Soraya, and an arrangement is swiftly made. Soraya, ever focused on her own position, quietly proposes the idea of a marriage between Cavaughn and Wisteria to ensure her family’s stability. The proposal is kept secret until the welcome-home ball, but Cavaughn, seeing the potential of such a union, agrees.
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When Wisteria is kidnapped, Cavaughn’s priorities shift. He is quick to act, rallying to the cause and offering his support in the search for the missing princess. As the kingdom searches for her, Cavaughn’s role in the unfolding drama remains ambiguous. His intentions are unclear, and his next moves are watched carefully by all. Yet, beneath the surface of his actions, a complex mix of duty, ambition, and perhaps something deeper drives him forward. The line between self-interest and genuine concern becomes harder to distinguish, leaving others to wonder what Cavaughn truly seeks in this unfolding game.
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Esme Selthorne
Pronunciation: ehz-may cell-thorn
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Age: 103 Lyrons
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Race: Dracanith
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Native Realm: Moriath
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Esme has always been more than just Wisteria’s best friend—she’s been her constant support, a loyal presence in a world that’s often been cold and unforgiving. Raised in a family whose bloodline has long served the royal family, Esme’s life was set on a particular path from the start. With six brothers who served on the king's guard at different times, she grew up with the weight of family legacy and duty to the crown. Esme’s dream was to follow in their footsteps and protect the realm, but after losing three of her brothers in the line of duty, her parents forbade her from pursuing that path. They couldn't bear the thought of losing another child to the same fate.
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Despite this, her mother ensured Esme was trained in both combat and life, preparing her for whatever might come. Fiercely loyal and capable, Esme became Wisteria’s closest confidant when the princess moved into the castle. From then on, she vowed to protect Wisteria with her life, a promise she kept unwaveringly, even as they both grew older and faced complicated challenges.
While Esme finds fulfillment in her service to the royal family, she dreams of something more—adventures beyond the castle walls, the kind she hears about from the king's guard. This conflict between her deep sense of duty and her longing for freedom creates tension within her, but she remains loyal to her responsibilities, as well as to her best friend.
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Esme’s protective instincts for Wisteria are undeniable, and it’s clear she would do anything to shield her from harm. That’s why, when Cavaughn proposes to Wisteria, she’s immediately skeptical. While she doesn't see him as an outright threat, she can't stand the way he carries himself—so full of himself, with charm oozing from every word. To Esme, Cavaughn is nothing more than a political player with a lot of show and no substance. His proposal to Wisteria feels like a move to solidify his power, and she’s not fooled by his polished exterior.
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Their interactions are often filled with a snarky back-and-forth, a light-hearted but sharp banter that reflects how much Esme dislikes his self-important attitude. She doesn’t trust him and isn't afraid to let him know it, though she does so with a biting humor that never crosses the line into open hostility. Esme’s wariness of Cavaughn stems more from a gut feeling than any evidence of wrongdoing. To her, he’s an annoyance, and the fact that Wisteria seems so taken with him only makes Esme more determined to keep an eye on him.
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Even as she struggles with the balance between her loyalty to her family’s legacy and her desire to protect Wisteria, Esme finds herself at a crossroads. Her love for her best friend is unwavering, but the tension between her sense of duty and her mistrust of Cavaughn complicates everything. While she’s ready to fight for Wisteria’s safety, she can’t shake the feeling that Cavaughn may be playing a dangerous game—one that could put them all in jeopardy.

Draxil Thaddeus Corvalis
Pronunciation: thad-e-us core-vahl-ehs
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Age: 119 Lyrons
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Race: Eladrin
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Native Realm: Moriath
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Thaddeus, the head of King Logar's elite guard, also known as the Draxil, had spent his life in unwavering service to the throne, his loyalty unshaken—until now. Like everyone else under the King's rule, he had been unknowingly subjected to the dark magic of mind control, his thoughts and actions subtly influenced to align with the King's will. He had never questioned his devotion, never doubted his choices, believing his actions were entirely his own. But now, with the truth laid bare, Thaddeus finds himself standing in the ruins of his certainty, questioning everything he once believed.
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Though he had always been wary of Princess Wisteria and her mother, it was not out of jealousy but uncertainty. He was a man of discipline, of order, and Wisteria—spirited, resilient, and unpredictable—was a force he struggled to understand. Yet despite his reservations, he had done his part to keep her safe, not just out of duty but because, at his core, Thaddeus was a good man. He had seen the suffering she endured, had witnessed the injustices she bore under the King's rule, and though he did not voice it, he had always sympathized. His protection of her had been quiet but unwavering, a fulfillment of both his responsibility and his own sense of morality.
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But now, Wisteria is gone—kidnapped right under his watch—and Thaddeus is left in a state of disarray. He was supposed to be the King's most trusted protector, the unwavering shield between the throne and any threat. Yet, when it mattered most, he had failed. Worse still, he now knows that his own mind had not always been his own. How many of his choices had been truly his? How much of his loyalty, his service, his very identity, had been shaped by magic rather than his own convictions?
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The weight of these revelations crushes him. For the first time in his life, Thaddeus questions whether he is worthy of the role he has dedicated himself to. If his thoughts were never fully his own, then who is he? A leader? A servant? Or merely a puppet who has only now had his strings cut? The burden of failure gnaws at him, and the doubt creeping into his soul leaves him battling an unfamiliar enemy—himself.

Queen Soraya Duskrunar
Pronunciation:
queen sor-eye-ah duhsk-rune-ar
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Age: 238 Lyrons
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Race: Human
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Native Realm: Moriath
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Soraya's tale is one of ambition, intrigue, and the insatiable thirst for power and recognition. Born into the harsh clutches of poverty, she endured a childhood filled with mockery and disdain from those around her, both peasants and nobles alike. The relentless desire to escape this life, to rise above her humble origins, became the singular driving force of her existence.
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In her relentless quest for a better life, Soraya's path collided with a young sorceress who promised a transformative solution. The sorceress's cryptic warning about the unseen costs of magic did little to deter Soraya. She craved wealth, status, and respect, and she was willing to pay any price for them.
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Soraya's transformation was swift and remarkable. Her beauty, charisma, and regal demeanor allowed her to ascend the social hierarchy with unparalleled speed. She was no longer the impoverished girl of her past but an enchanting figure who captured the hearts and admiration of those around her. Yet, the dark magic that had brought her newfound glory was not without its hidden consequences, consequences that would eventually catch up to her.
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Soraya's first marriage to a Duke, while peaceful and mutually beneficial, was devoid of true passion. Her husband was kind and warm to her, and in many ways, they had a comfortable partnership. But his unwavering devotion to their daughter, Wisteria, overshadowed everything else. He adored Wisteria beyond measure, showering her with affection and attention that Soraya, despite all she had built, could never command for herself. He never withheld love from Soraya, but she was never the center of his world the way Wisteria was. That simple truth became unbearable. No matter how much she charmed, how much she played the role of the perfect wife, she could never be his main focus—not while Wisteria existed.
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When her husband's life was suddenly and mysteriously cut short,
Soraya displayed a calculated grief in public, though privately, she saw opportunity rather than tragedy. Her ambitions had long outgrown her circumstances, and when she attended the V’earth’s Kings Artifact Ball, she saw an unexpected chance to secure her future. It was there that she encountered a powerful and ambitious noble—one who had not yet ascended to the throne, but whose hunger for power mirrored her own. Soraya recognized this drive instantly, and her mind began to work.
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At the ball, Soraya’s attention was drawn not to the nobleman himself, but to the subtle power he was drawn to: her daughter, Wisteria. The young girl, who had long been the focus of attention, was unaware of the immense potential she held—potential that Soraya had come to resent, for it had always kept her in the shadow of her daughter’s allure. When she saw that Logar was fascinated by Wisteria’s quiet strength, Soraya’s feelings of resentment flared. She knew that Wisteria’s power, though not widely understood, could be just what Logar needed to achieve his goals, and in turn, what Soraya needed to elevate herself above all else.
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Seeing the opportunity before her, Soraya quickly aligned herself with Logar’s ambitions, whispering in his ear that the throne was rightfully his. She fed his ego, fueled his resentment, and convinced him that he was destined to rule.
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When Logar finally took the throne—through whatever means he deemed necessary—Soraya reaped the rewards of her careful manipulation. She became his queen, securing her power and status in ways she had once only dreamed of. But while their bond was strong at first, it was never built on love. Their relationship was one of necessity, of shared ambition rather than romance.
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As the years passed, Logar’s obsession with Soraya faded, his affections drifting toward others. Though he never hid his extramarital affairs, it was a constant source of humiliation for her. Over time, Soraya, too, sought solace in others, accepting the transactional nature of their marriage. But what she hadn’t anticipated was Logar’s growing fascination with Wisteria. It was a cycle she had believed herself free of—once again, she was being eclipsed by her own daughter.
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Soraya, while not in love with the King, had come to appreciate his intelligence and ruthlessness. She saw an opportunity to wield more power, to claim the throne for herself, and to finally be more than just a queen in title. The intricate web of power, manipulation, and treacherous politics within the kingdom of Moriath would shape Soraya’s quest for control as she aimed to secure her place at the top, driven by her relentless ambition and the hidden consequences of the sorceress’s dark magic that continued to haunt her.
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When Cavaughn arrived, demanding his rightful place on the throne, Soraya was quick on her feet. She had anticipated the possibility of his return, as Logar had drunkenly mentioned him one evening, and she had taken the precaution of investigating it further. While not much was uncovered, she confirmed that he was indeed of the royal bloodline. And now, as he stood there, she realized—he would get what he wanted. But she would not allow herself to be in this vulnerable position again. Her mind raced, calculating her next steps. She could not afford to lose now, not after everything she had sacrificed. The thirst for power that had shaped her journey was only growing stronger, and Soraya’s ambitions would stop at nothing to see her rule unchallenged.

King Logar Duskrunar
Pronunciation:
king low-gawr duhsk-rune-ar
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Age: 475 Lyrons
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Race: Yhendorn
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Native Realm: Moriath​
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King Logar's path to the throne of Moriath was carved by ambition, dark sorcery, and an iron will that left little room for mercy. Born into privilege, he lived a life shielded from hardship, surrounded by wealth and power. But early in his reign, Logar’s arrogance and deep sense of entitlement created barriers between himself and others, often isolating him in his own self-constructed bubble of superiority. His need for dominance grew stronger as he matured, until it became clear that mere political maneuvering wouldn’t be enough to hold his kingdom.
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To secure his rule, Logar turned to forbidden magic. He sought out ancient, dark arts and unearthed secrets that would shift the very balance of power in Moriath. It was through these dangerous means that Logar’s true power blossomed: his mastery over dark sorcery gave him the ability to control the will of others. Those who once threatened his reign now bent to his command, their minds twisted to his bidding. His magic became the unseen force that held his kingdom together, more effective than any army or fortress.
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Logar’s reign was marked by a carefully cultivated persona of a charming and benevolent ruler, one loved by his subjects and admired by foreign dignitaries. His public appearances—such as the famed VEXA celebration—portrayed him as the epitome of a gracious king. Yet, beneath this façade of adoration, his kingdom trembled. Logar’s power was not built on love, but on fear, and his subjects whispered of the terrifying force that lay behind his charisma. Those who questioned him were often never seen again, swallowed up by the unyielding grip of his control.
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In the privacy of his court, Logar was a master of manipulating perception, warping the truth to his advantage. He sowed seeds of doubt in the minds of his closest allies, convincing them to trust only in him, all while making them believe they held the power themselves. His was a reign of mental and psychological domination, where loyalty was bought with fear and affection was nothing more than a tool in his hands.
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However, even the darkest of rulers is not immune to the pull of human emotions, and Logar’s obsession with his daughter, Princess Wisteria, became his undoing. What began as a complicated affection would eventually spiral into a fixation that left both him and his kingdom vulnerable. His increasing obsession with her was more than a father’s love—it was a dangerous infatuation that clouded his judgment and turned him blind to the shifting tides of his own court.
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In the end, it was this very obsession that led to his downfall. His daughter, once the subject of his adoration, ended his reign with a swift and decisive blow, slitting his throat in a moment of dark vengeance. Logar, the once-feared king, was no more, his dark legacy sealed by the hands of the one he loved most. His death, though violent, marked the end of a reign built on manipulation, control, and unyielding ambition, leaving Moriath to pick up the pieces of the kingdom he left behind.

Sarahana Khamari
Pronunciation:
sair-ah-hawn-ah kah-mar-ee
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Age: 107 Lyrons
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Race: Human
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Native Realm: Zoluna​
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Sarahana was raised in the ruthless deserts of Zoulna, where survival was earned, not given. From childhood, she was trained to be an assassin, her every movement honed for precision and power. She surpassed all expectations, outshining her peers—both male and female—in skill, strategy, and resilience. She was not simply good; she was unstoppable.
But Sarahana’s reputation wasn’t built on skill alone. She was born with a beauty so striking that it left people breathless. Even as a child, nobles and warriors alike would gather just to marvel at her. Her parents, ever eager to capitalize on their daughter's gifts, paraded her across kingdoms, offering rulers the rare chance to gaze upon her perfection. Admiration became the first thing she ever truly owned.
She learned early that beauty was power, and she wielded it as effortlessly as a blade. People saw what they wanted to see in her—a vision of desire, a delicate dream. She let them believe in the illusion, only to shatter it when they least expected.
But beneath the admiration, she knew the truth: her worth had never been her own. People adored her, but they never truly saw her. They wanted to possess her, to claim her like a jewel for their collection. That was when she learned how easily she could turn the tables—how men who believed themselves powerful could be led, manipulated, even destroyed, all without ever realizing whose hand had guided them.
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To her, some were foolish. But she believed most simply did as they were taught—that strength belonged only to them.
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By the time she reached adulthood, Sarahana had become more than a legend—she had built a network of women warriors, her most trusted hidden in plain sight. They walked beside her, mistaken for attendants, when in truth they were her army.
It was no surprise when she was invited to the kingdom of Logar Duskrunner. A man who had clawed his way to power intrigued her. She did not come for the king, but rather for curiosity’s sake. Upon her arrival, she quickly noticed the quiet unease in the princess, Wisteria.
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Sarahana knew the look of a caged bird.
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It was not her place to interfere, but something about Wisteria unsettled her. There was power in that girl, something untapped. Something waiting to be set free.
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She decided she would speak with her. She would help her see what she had yet to realize—that she was more than a pawn in someone else’s game. That she could carve her own path, just as Sarahana had.
